The brand new one-day conference brought to you by the people from Control Magazine. A conference with a clear focus: development. No talks on business, marketing, and management — this
The brand new one-day conference brought to you by the people from Control Magazine. A conference with a clear focus: development. No talks on business, marketing, and management — this one’s about code, art and game design.
The goal is to provide attendees with in-depth talks that will boost their skills and inspire their work. To host an event where they can meet, talk and share with their peers. In short: an event that feels like their own. By developers, for developers.
The Pro Sessions are talks by experts in the field of programming, art or game design. Each talk will focus on a specific subject within the respective tracks. Examples of planned sessions:
Code / programming: Solving performance issues in Unity.
Art: Making concept art the rest of the team will actually use.
Game Design: Merging story and mechanics.
These sessions will be programmed by Control Magazine in conjunction with the Conference Board, consisting of a diverse group of developers.
The Indigo Classes powered by Dutch Game Garden, provide you with the knowledge to get better at your job. Whether you are a professional game developer, a freelancer or ambitious student, our masterclasses are set up to provide the answers you are looking for.
A host of carefully selected speakers is invited to share their stories with you and engage in meaningful discussion with the audience. The speakers all have extensive track records and years of experience in the games industry. If you want to deepen your knowledge of game design, or learn about ways to get the most out of your career, the Indigo Classes are essential.
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More info and tickets can be found at controlconference.com
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(Tuesday) 08:30 - 17:30
Pakhuis de Zwijger, Amsterdam
Control Magazine & partnersMatthijs Dierckx & Eric Bartelson