A MAZE & Experimental Games

A MAZE & Experimental Games

Academy > A MAZE & Experimental Games About this Q&A On the 10 year anniversary of Dutch Game Garden, we invited Thorsten S. Wiedemann, Founder and Director of the A MAZE Festival for a Q&A. Thorsten tells about how he started with A MAZE and shares his...
Your Monetization Sucks

Your Monetization Sucks

Academy > Your Monetization Sucks About this Talk At the Dutch Game Awards Masterclasses Eric Diepeveen, Project Manager at Sticky Studios and CEO of Stolen Couch Games, gave a talk about monetization in video games. Eric tells us how you can find the right...
Abbey Games

Abbey Games

Academy > Abbey Games About this Q&A In this video we interview Adriaan Jansen and Joni van der Leeuw. They share insights on Abbey Games and their journey. They discuss what they did right, what they did wrong and what is next for Abbey Games. Q&A with...
Marketing Data

Marketing Data

Academy > Marketing Data About this Q&A Oscar Hogervorst from Ludens Labs gives advice to game developers and publishers about gathering and analyzing player data. He identifies what elements they can improve on and makes predictive analyses. In this Q&A...
Monetizing a Free Game

Monetizing a Free Game

Academy >Monetizing a Free Game About this Q&A In this session, Geert van den Burg from Hidden Monster Games talks about his successful game Curve Fever. What mistakes did he make and what did he learn while developing Curve Fever 2, 3 and Pro? Geert shares his...
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