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DTSTAMP:20260419T094204
DTSTART:20200513T140000Z
DTEND:20200513T150000Z
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SUMMARY:Webinar: How to Test Hyper-Casual Games to Maximize Performance
DESCRIPTION: Following up on the first webinar where JoyPac covered hyper-casual game design\,  now it's time for the next very important\,  but sometimes overlooked topic: testing! The biggest mistake any developer can make is holding onto a game idea that isn’t delivering. Everyone is talking about making the next hit game\, [..]
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