/* G-FK3G8G52X7 */

An unannounced workshop during Game in the City 2012. Sean Murray (Hello Games, bekend van o.a. Joe Danger) inspires his audience with a talk about “juiciness” in games, how to make life funnier and the importance of smiling faces in your game. His definition of game design: to make “what’s there” really interesting.

This masterclass was recorded at Game in the City 2012 in Amersfoort, The Netherlands.

<iframe src="https://player.vimeo.com/video/55595066" width="640" height="360" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
X