Een masterclass voor game-ontwerpers en game-ontwikkelaars die zelf games willen uitbrengen.
Door de komst van nieuwe vormen van digitale distributie is self publishing voor game-ontwikkelaars veel dichterbij gekomen, maar hoe doe je dat nu eigenlijk? Welke vaardigheden heb je hiervoor nodig? Ook op het gebied van marketing, want waar vind je jouw gamer? En hoe zorg je ervoor dat het wat oplevert? Wat zijn do’s en don’ts? Met deze vragen en nog meer gaan we aan de slag tijdens Rendez-Vous Self Publishing in Games. Onder leiding van experts en inspirerende voorbeelden verken je de wereld van game-publishing en werk je aan een persoonlijk stappenplan. Wil jij graag jouw game zelfstandig op de markt brengen, maar weet je niet goed hoe? Meld je dan aan voor deze masterclass.
Rendez-Vous Self Publishing in Games is bedoeld voor game-ontwikkelaars die al een paar jaar bezig zijn en reeds zijn afgestudeerd. Deelname is gratis. Stuur voor 2 april informatie over jezelf + een korte motivatie (max. 500 woorden) naar email@example.com
Wanneer je bent ingedeeld kun je je tot 7 april afmelden per e-mail. Daarna bedragen de annuleringskosten 50 euro.
Tijd: Donderdag 14 april 9.30 – 16.30 uur Waar: Utrecht, locatie n.n.b
Dutch Game Garden Breda
Dutch Game Garden Hilversum
Dutch Game Garden Twente
Dutch Game Garden Utrecht
10decallday28mayalldayPlaying Architecture – the City in Play
Generally, we know games to be entertaining and challenging, but in truth they can also carry restrictive or stigmatising messages. Playing Architecture is curated by Mélanie van der Hoorn, a
Generally, we know games to be entertaining and challenging, but in truth they can also carry restrictive or stigmatising messages. Playing Architecture is curated by Mélanie van der Hoorn, a cultural anthropologist, and designed by Dafne Wiegers (AHH), architect. The exhibition invites you to play, wonder and critically reflect on the nature and role of architecture games, with a wide array of Amsterdam-related examples.
The exhibition will be on display at Arcam from December 10 until May 28, 2023.
December 10 (Saturday) - May 28 (Sunday)
ARCAM Architecture Centre Amsterdam
Prins Hendrikkade 600
TicketsGet Tickets Here!
05apr(apr 5)10:0106(apr 6)10:01Global Games Pitch '23 spring edition
ONLINE INTERNATIONAL GAMES PITCHING SHOW AND 365/7 MATCHMAKING PORTAL
PC / Console Games, Mobile Games, VR Games, Blockchain Games.
IF YOU’RE A GAME DEVELOPER:
- Create your game page and Pitch online
- Get access to our Publishers and Investors Directory
- Apply with your Game to Publishers and Investors
IF YOU’RE A PUBLISHER OR AN INVESTOR:
- Browse game profiles submitted by developers
- Get access to the 365/7 matchmaking platform
- View recorded pitches by developers and pitch decks
Read more here
5 (Wednesday) 10:01 - 6 (Thursday) 10:01
Register hereRead more and get tickets here
05apr12:0014:00DGG Network Lunch April
Join us in Utrecht on the 5th of April for our monthly Network Lunch! Every first Wednesday of the month, Dutch Game Garden hosts a free networking lunch for the
Join us in Utrecht on the 5th of April for our monthly Network Lunch!
Every first Wednesday of the month, Dutch Game Garden hosts a free networking lunch for the Dutch game industry in Utrecht. It is an opportunity for creative professionals, teachers, project leaders, future interns, students, potential clients, and others interested in the industry to meet, mingle and share their projects and questions.
Program (12:00 – 14:00)
- 12:00 – Doors open
- 12:05 – Opening presentation and announcements from Dutch Game Garden
- 12:10 – Shout-outs – share your announcement or question in 3 sentences!
- 12:15 – Lunch with games showcases
Want to showcase a game live during the Network Lunch and get valuable feedback? You can and it’s free, but we have limited spots available each lunch.
Dutch Game Garden can provide an office desk with a screen and power sockets or an INDIGO Cabinet, but please note that you need to bring your own laptop and mouse/keyboard/controllers.
More info and sign up through the showcasing form.
Note: only through registration, limited places available. Sign up here.
(Wednesday) 12:00 - 14:00
400 Europalaan, 3526 KR Utrecht
Register hereRegister here!
12apr17:0021:00Unreal Engine get-together
Galaxy Grove is hosting an Unreal Engine get-together on April 12 at Dutch Game Garden. The get-together will be from 19.00 until 21.00 and the program consists of a talk
Galaxy Grove is hosting an Unreal Engine get-together on April 12 at Dutch Game Garden. The get-together will be from 19.00 until 21.00 and the program consists of a talk that lasts half an hour, and an hour and a half of socializing and networking. Galaxy Grove has secured an interesting speaker who is prepared to share their insider games industry knowledge.
The speaker is Joost van Dongen. Joost has 15 years of industry experience and is one of the co-founders of Ronimo games (Awesomenauts, Swords & Soldiers, and more), where he was lead programmer, producer, and CEO before he started Galaxy Grove. He also created Robo Maestro, Cello Fortress, and Proun as a solo developer. Joost has won a Dutch Design Award and 6 Dutch Game Awards for his work. He will give us insight into how he made his recently released procedural music toy Robo Maestro.
Read more about the event here.
(Wednesday) 17:00 - 21:00
Dutch Game Garden
Europalaan 100-1, 3526 KS Utrecht
Register hereRead more and get your free ticket here
13apr17:0020:00Test & Play @ POING
Test & Play is a gaming event that focuses on the Dutch Game Industry. They welcome everyone from gamers, game devs, content creators, to anyone in the Dutch
Test & Play is a gaming event that focuses on the Dutch Game Industry. They welcome everyone from gamers, game devs, content creators, to anyone in the Dutch Game Industry.
Game Taste invites students and game developers to come to showcase their upcoming games and/or game services that they offer within the Netherlands. Come make meaningful connections in a casual way and get a high score in the arcade afterward!
Sign up here for free.
(Thursday) 17:00 - 20:00
201 Schiekade 3013 BR Rotterdam
14apr16:0019:00Serious Game Roundtable
Together with ROM Utrecht, the Dutch Games Association will be hosting the first Serious Game Roundtable of 2023! The topic of the Roundtable will be Business Opportunities and Internationalization. Program On the 14th of
Together with ROM Utrecht, the Dutch Games Association will be hosting the first Serious Game Roundtable of 2023! The topic of the Roundtable will be Business Opportunities and Internationalization.
On the 14th of April, they welcome everyone in the serious games industry to join them for an afternoon full of knowledge, drinks, and networking. There will be a panel discussing different business opportunities and internationalization for serious game companies. The program will look as follows:
15:30 Doors open
16:00 Opening talk by the Netherlands Enterprise Agency (Maurits Berger)
16:30 Panel Business Opportunities & Internationalization (moderated by Sly Emenike). The panelists are Emily Jacometti (Hackshield), Tim Laning (Grendel Games), and Sjoerd Wennekes (Tover).
The event will be held at ROM Utrecht, Euclideslaan 1, 3584 BL Utrecht and drinks and snacks will be included.
There are no costs involved, but they would like you to sign up here.
(Friday) 16:00 - 19:00
Euclideslaan 1, 3584 BL Utrecht
ROM Utrecht and the Dutch Games Association
21apr(apr 21)09:0022(apr 22)17:00Everything Procedural More information: https://everythingprocedural.com
On Friday April 22nd 2022 Breda University of Applied Sciences will host the Everything Procedural Conference for a variety of lectures, talks and demonstrations in the field of
On Friday April 22nd 2022 Breda University of Applied Sciences will host the Everything Procedural Conference for a variety of lectures, talks and demonstrations in the field of procedural content generation for games. The event offers many opportunities to meet and share knowledge with fellow developers. You can join the conference at our beautiful campus in Breda or join the event online from the comfort of your home or office.
The Conference covers various topics ranging from procedural game design, level design, storytelling, world building to generative art. Presentations are provided by leading figures in the field, presenting procedural content application in companies from indie game development to AAA games. The event includes a masterclass in Powerful Procedural Workflows for Games on April 21st as well.
The Everything Procedural Conference previously took place in 2016, 2018, 2019 and 2021 and gained strong recognition as a leading conference in the field of procedural content for games.
21 (Friday) 09:00 - 22 (Saturday) 17:00