Academy > Sound design for Indies About this Q&A Eduardo Ortiz Frau is a freelance sound designer for video games. He worked on well-known indie games like Everything, Gorogoa, and The Stanley Parable. In this Q&A session, he shares tips on how to get...
Academy > Analyzing Your Player Data About this Q&A In 2003, the founders of InnoGames started creating their first game called Tribal Wars. It’s still on the market in 2018. More and more players joined and in 2007 the developers started the company InnoGames....
Academy > Your Monetization Sucks About this Talk At the Dutch Game Awards Masterclasses Eric Diepeveen, Project Manager at Sticky Studios and CEO of Stolen Couch Games, gave a talk about monetization in video games. Eric tells us how you can find the right...
Academy > Abbey Games About this Q&A In this video we interview Adriaan Jansen and Joni van der Leeuw. They share insights on Abbey Games and their journey. They discuss what they did right, what they did wrong and what is next for Abbey Games. Q&A with...
Academy > Marketing Data About this Q&A Oscar Hogervorst from Ludens Labs gives advice to game developers and publishers about gathering and analyzing player data. He identifies what elements they can improve on and makes predictive analyses. In this Q&A...
GEMH (pronounced a little like ‘djem’!) Game Gallery is a one-day festival event about games and wellbeing. Come and experience the bright side of games for yourself! GEMH Game Gallery
Event Details
GEMH (pronounced a little like ‘djem’!) Game Gallery is a one-day festival event about games and wellbeing. Come and experience the bright side of games for yourself! GEMH Game Gallery offers a range of playful demos that are fun for visitors of all ages. We present projects that come out of the Games for Emotional and Mental Health (GEMH) Lab, but also other initiatives developed throughout the Netherlands. All of the projects we present have a positive link to our wellbeing in one way or another. Come and experience it yourself!
Join us in person on the 6th of July for our Network Lunch!
Every first Wednesday of the month, Dutch Game Garden hosts a networking lunch online for companies and
Event Details
Join us in person on the 6th of July for our Network Lunch!
Every first Wednesday of the month, Dutch Game Garden hosts a networking lunch online for companies and parties interested in our program. An afternoon of efficient networking for creative professionals, teachers, project leaders, future interns, students, and potential clients.
The Network Lunch starts at 12:00 with a brief summary of news from Dutch Game Garden and an update regarding events and activities. A short round of pitches will follow this, where you can present yourself and your ideas to those present. Many attendees find clients, projects, jobs, and internships through this networking event.
Want to showcase a game live during the Network Lunch? Please send us an email (info@dutchgamegarden.nl) with the following information: What type of game is it? What do you need from us to showcase (screen etc.)? How many people are coming with you?
Please note that we have screens available, but the hardware needed to showcase a game (laptop, console, etc.) has to be provided by you!
Join us at our AGM Showcase Day and see the best work developed by our students. Discover new talent, play our games and network!
About
Event Details
Join us at our AGM Showcase Day and see the best work developed by our students. Discover new talent, play our games and network!
About this event
Every year, more than a 100 games are created, and an even larger number of off side projects and prototypes are developed. Our annual Showcase Day gives students a platform to show off their work to other students, press, and industry professionals. It’s an afternoon where company representatives are invited to connect with our students, play the best our Game students have to offer, and for prospective interns and graduates to get contacts for potential future jobs.
It’s a moment to check out the latest technologies and tools in interactive media. But most of all, it’s an afternoon to put a spotlight on the creative juice that has flowed this year, and to have fun while playing a game together.
DevGAMM conference is aimed at developers, publishers, game designers, programmers, artists, business development managers, recruiters, journalists and everyone involved in the game industry in any way.
Event Details
DevGAMM conference is aimed at developers, publishers, game designers, programmers, artists, business development managers, recruiters, journalists and everyone involved in the game industry in any way.