Marketing Data

Marketing Data

Academy > Marketing Data About this Q&A Oscar Hogervorst from Ludens Labs gives advice to game developers and publishers about gathering and analyzing player data. He identifies what elements they can improve on and makes predictive analyses. In this Q&A...
Communicating with the Press

Communicating with the Press

Academy > Communicating with the Press About this Q&A In this Q&A session, the Gamer.nl Editor in Chief Lucas May shows examples of how not to do a press release. Lucas gives tips on how the communicate with press. During the second part of the Q&A, our...
Being Culturally Aware

Being Culturally Aware

Academy >Being Culturally Aware About this Talk In this Q&A session, we talked to geographer and culturalization expert Kate Edwards (Geogrify). Kate helps game developers avoid making political and cultural mistakes in their games. She previously worked at...
Sexuality in Games

Sexuality in Games

Academy > Sexuality in Games About this Q&A In this Q&A session, we talk to journalist Matt Baume, who writes for Rolling Stone magazine and Vice. He writes about a variety of topics, including LGBT issues, technology and games. At the moment of filming,...
Forecasting

Forecasting

Academy > Forecasting About this Q&A In this Q&A session we interview Jurrie Hobers. He tells us all we need to know about forecasting, when to forecast, the value of forecasting and how to start. Jurrie is the director of Digital Partners. Their goals is...
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