Jun 12, 2020
Academy > Game Marketing About this Q&A In this Q&A session, Stephanie van Lith and Nick Weismann from Game Drive share their marketing experience. Game Drive offers strategic and metrics-driven game marketing and consultancy for their clients. In this...
May 22, 2020
Academy > User Story Experiments About this Q&A Niels ‘t Hooft combines his knowledge of literature and technology in his projects and calls himself a ‘Hybrid Writer’. Niels shares his experiences with the user study he did for his novel De Verdwijners and the...
May 15, 2020
Academy > Analyzing Your Player Data About this Q&A In 2003, the founders of InnoGames started creating their first game called Tribal Wars. It’s still on the market in 2018. More and more players joined and in 2007 the developers started the company InnoGames....
May 8, 2020
Academy > A MAZE & Experimental Games About this Q&A On the 10 year anniversary of Dutch Game Garden, we invited Thorsten S. Wiedemann, Founder and Director of the A MAZE Festival for a Q&A. Thorsten tells about how he started with A MAZE and shares his...
Apr 17, 2020
Academy > Marketing Data About this Q&A Oscar Hogervorst from Ludens Labs gives advice to game developers and publishers about gathering and analyzing player data. He identifies what elements they can improve on and makes predictive analyses. In this Q&A...