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Game Marketing

Game Marketing

Academy > Game Marketing About this Q&A In this Q&A session, Stephanie van Lith and Nick Weismann from Game Drive share their marketing experience. Game Drive offers strategic and metrics-driven game marketing and consultancy for their clients. In this...
User Study Experiments

User Study Experiments

Academy > User Story Experiments About this Q&A Niels ‘t Hooft combines his knowledge of literature and technology in his projects and calls himself a ‘Hybrid Writer’. Niels shares his experiences with the user study he did for his novel De Verdwijners and the...
Analyzing Your Player Data

Analyzing Your Player Data

Academy > Analyzing Your Player Data About this Q&A In 2003, the founders of InnoGames started creating their first game called Tribal Wars. It’s still on the market in 2018. More and more players joined and in 2007 the developers started the company InnoGames....
A MAZE & Experimental Games

A MAZE & Experimental Games

Academy > A MAZE & Experimental Games About this Q&A On the 10 year anniversary of Dutch Game Garden, we invited Thorsten S. Wiedemann, Founder and Director of the A MAZE Festival for a Q&A. Thorsten tells about how he started with A MAZE and shares his...
Your Monetization Sucks

Your Monetization Sucks

Academy > Your Monetization Sucks About this Talk At the Dutch Game Awards Masterclasses Eric Diepeveen, Project Manager at Sticky Studios and CEO of Stolen Couch Games, gave a talk about monetization in video games. Eric tells us how you can find the right...
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