By Joris Dormans

Seasons is a slow paced action platformer about the power of imagination and storytelling. Restore the world to its former glory by reliving the past. Part experiment in game design, part experiment in storytelling. Enjoy! Joris Dormans got an MA degree in Cultural Studies after finishing a thesis on the grammar of visual design. After his graduation he continued to expand his academic knowledge and shifted his attention to the study of games. Through this website he publishes his articles and reviews of books and games. Joris works as a lecturer teaching courses on game design and development. He is doing a PhD on game design methodology and occasionally works as a freelance game designer and consultant.


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