June 30 | 10:00-22:00

De LiK | Wolvenplein 27 | Utrecht

Admission free | Register on Eventbrite

30 JUN

Cover Me


Focussed on immersion by image and expression through gameplay Cover Me originated from a student project at HKU, Interactive Perfomance Design. The student project was made in three months time, with a lot creative freedom. After the student project Charlotte kept on working on different scenes, storylines and gameplay. This ended in the game Cover Me. The prototype is still in development but definitely playable. Charlotte wants to get as much feedback as possible during INDIGO.

Made by Charlotte van Grunsven.


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